![]() Now you have what they call "heat clips" that are universal, yet you cant shift them between the your weapons - this is just plain odd. The first game had a heatcooldown system, which was actually fine. First off is the "new and improved" ammo system, which blows to be honest. This problem is more compounded by several smaller issues. The second flaw, is the whole weapon system. Add to this that with so many comrades, you never get a special feeling for any of the comrades - like you did in the first mass effect where you had a more limited number of them. This is quite simple, all of them have a "loyalty quest" - and with so many comrades all the sidequests feel a disconnected to the main plot. Now, you might ask why this could possibly be a problem. ![]() First, the number of comrades you pick up in the game is to large. With that said I find there are two flaws in this game. I will try to explain them, but know the game is really an extremely well designed experience. Its quite simply really, there are some small flaws. First, the number of comrades you pick up in the game is to I have spend above a 100 hours in mass effect 2, so you might as well ask yourself why I dont give this game a perfect 10. ![]() I have spend above a 100 hours in mass effect 2, so you might as well ask yourself why I dont give this game a perfect 10.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |